1.
Before you jump into the CS, I HIGHLY recommend you play through the game
at least once to get a good feel for the many types of quests and actions
that occur in the game, and to familiarize yourself with how Morrowind
works.
2.
Come up with a quest idea or two, and write it down. Some things you’ll
want to consider when coming up with a quest are:
- a.
Who will give you the quest? Will it be a new NPC? An existing NPC?
Will it be a book? Some other item? Entering a place?
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- b.
What type of quest will it be? “Fed-ex”-style (where the
NPC tells you they need something, you get it, and bring it back)? Escort
mission? Gathering information? Killing something?
- c.
How many “steps” will the quest have? Simple or complex?
One-time or ongoing?
- d.Will
there be a reward when the quest is complete? Money, Item, status boost?
- e.
Will the giver NPC treat you differently once the quest is completed?
- f.
You may want to try to come up with quests that fit well into the “lore”
of Morrowind. For example, it probably wouldn’t make too much
sense to a lot of players if you added a quest that had a member of
the Fighter’s guild helping a member of the Thieves Guild, or
a Telvanni helping an outlander from House Hlaalu. But this is totally
up to you!
3.
Did I mention writing it down? This is very important, otherwise you’ll
end up not sticking to your original plan, and you may get lost in the
details. See the next section…
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